Delphic tear generator. Console - Universal - Constriction Anchor highest bonus. Delphic tear generator

 
 Console - Universal - Constriction Anchor highest bonusDelphic tear generator  It is generated by the [ Console - Universal - Delphic Tear Generator ] ,

I'd argue that the Constriction Anchor and Delphic Tear Generator are arguably superior (guaranteed buffs), though I'd lose the Rule 62 and QP consoles first if Sci is intended to be a major focus. Not all starships can equip dual heavy cannons. 4 EPG. couple of phased biomatter dbbs. If your turn rate is sluggish, consider a Conductive RCS with [EPG] mod. Delphic Tear Generator (Coneaoe dmg / Infinity Box) !!Defensive Drone Guardians (aoe faw dmg / Lockbox)!! attention, they’re buggy atm. Just the ones I can come up with now, I'm sure there are more. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. Delphic Tear Generator Cheap one. Doffs: Consider replacing. Terran Somerville Scout Ship. Well it does boost some consoles realy well like Delphic Tear and Cascading Subatomic Disruptions, it doesn't boost MTTA and Plasma Storm. Console - Universal - Delphic Tear Generator Console - Engineering - Conductive RCS Accelerator Mk XV Epic [EPG] mod - +39. RE: Radiation Turret Build - Bhaltair - 02-15-2017 Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. The Console - Universal - Delphic Tear Generator is obtained from the Sphere Builder Lock Box and [Infinity Prize Pack: Cross-Faction or Salvaged Console]. It buffs the damage on abilities like Gravity Well, Subspace Vortex, and It's Very Cold in Space (all of which are Science bridge officer abilities). Delphic Tear Generator Mk XV Epic Console - Science - Temporal Disentanglement Suite Mk XV Epic 3. Resonating Payload Modification. The doff has a chance to spawn additional gravity wells; I can't remember the numbers, but with a VR doff you can reasonably expect a second gravity well at some point, and. Beam: Fire at will I. The list of C-store ships I currently have: Multi-Mission Explorer. With maxed Pedal to the Medal stacks, each spore burst does 14k. Kinetic Torpedoes and Mines deal an additional 10% of the damage they deal before resistances are calculated, as a shield-penetrating DoT over 6 a second period. Console - Universal - Delphic Tear Generator (Epic) Console - Universal - Mycelium Ambush (Epic) Console - Tactical. remaining non-science console slots should be used for +Bonus Exotic Damage consoles like the Delphic Tear Generator and Constriction Anchor (lockbox / exchange) or Auxiliary Ejection. Advanced Exotic Particle Generator Advanced Hull Penetration Advanced Shield Weakening Admiral Warp Core Potential. TACTICAL CONSOLES: Micro Dark Matter Anomaly Cutting Tractor Beam Ionic Deflector Inversion Fek'ihri Torment Engine. All in all this looks like a pretty great build for a very limited budget. Very Rare Delphic Distortion Torpedo Mk XII [CrtH] [Dmg]x2. I_make_fanboys_cryNon-Science Consoles: the Discovery rep console and the Chronometric or Morphogenic (whichever one matches your weapons). I am aiming for a build which will generally work for most sci ships (mostly c-store ships and at fleet grade) although I do enjoy using the Annorax and T6 Tac Vesta the most, and have some nostalgia for the pathfinder. Delphic tear generator adds some critd. I als utilize several very advanced Exotic temporal weapons along with a Delphic tear console, Subspace tear generator, and my gravitation deconstruction field. You don’t use any Radiation/Physical/Plasma Damage active abilities from consoles (Delphic Tear, Temporal Vortex, Neutronic Eddy Generator, Plasma Storm, Tholian Web Cannon, etc. 0, EPG Edoulg Build Info "Welcome to what is already the third itteration of this build, some of the base…Delphic Tear Generator Bonus exotic Morphogenic. With the delphic AP set from the lobi store in shooting out high yield science torpedoes with huge recharge rates. Delphic Tear Generator Dynamic Power Redistributor Module Ferrofluid Hydraulic Assembly Module Mk XV VR (no point upgrading it further). Uncommon Photon Torpedo Launcher has one modifier suffix, Rare will have two, Very. It replaced the original Bio-Molecular Warhead Launcher as of Season 9. Bridge Officers Power Commander Science Delayed Overload Cascade I Pirate, Efficient. Assimilated Module. 7 x Lockbox Personal Traits. Console - Universal - Adaptive Emergency Systems: Adaptive Emergency Systems (All Damage) Console - Universal - Crystalline Absorption Matrix: Crystalline Absorption Matrix (Matter Conversion Beam) Particle Generator consoles are the ultra-low-end filler while you earn your fleet credits for the particle focusers from the fleet research lab. The Console - Universal - Delphic Tear Generator is obtained from the Sphere Builder Lock Box and [Infinity Prize Pack: Cross-Faction or Salvaged Console]. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. On a few characters I am using the Delphic Applications set. Console - Universal - Delphic Tear Generator Console - Tachyokinetic Converter Mk XV Ultra Rare 4 Tactical Consoles Console - Tactical - Lorca's Custom Fire Controls Mk XV Very Rare. TL:DR: looking for suggestions on DPS improvement in science mode. This console can be equipped on any ship and can be put into any console slot. Delphic Tear Generator Stand-alone console. When a hostile target gets close, the mines will activate and chase the target before detonating with a heavy kinetic damage blast. Cmdr Universal - Julian Bashir HoloBOFF. Space Trait: While in combat, you gain a stacking bonus to All Damage Resistance and Regeneration. Deteriorating Secondary Deflectors are superior to Inhibiting Secondary Deflectors, because their damage proc works immediately, whereas Inhibiting Secondary Deflectors hesitate. We are not sure exactly how many enemies can be hit by it at once. Furthermore, by using the N'kaam, you are already sacrificing energy damage due to fewer weapon slots. 22K subscribers in the stobuilds community. Cheap Particle Emission Plasma torps were 750k two weeks ago, and 1. Character Bind On Equip. Terran Somerville Scout Ship. Also a lot of consoles that could give you powers. Beam Arrays fire a series of average damage beams across a 250° arc. ago. I suggest swapping out Particle Feedback Loop, which only affects weapons, and Unconventional Tactics. Exotic Particle Generator does not buff weapon damage (well, not the direct damage a weapon does anyway). All of these, even the lobi ones, can be obtained for far less than a promo ship. As well as Exotic Manipulation and Improved Gravity Well? I have niether of the ships those traits are for. They are not affected by Weapon Power. Pick two more consoles that have +Control, +EPG or +Bonus Exotic Damage (or more than one of those) if possible. CryptoDelphic Tear Generator (confirmed) Temporal Vortex Probe (confirmed) Photonic Shockwave (unconfirmed) Tractor Beam (unconfirmed). Business, Economics, and Finance. This has a very high ceiling. Bridge Officers Power Commander Science Structural Analysis I. Kinetic damage is dealt by deployed or. In space combat you gain a damage and accuracy boost based on your Auxiliary Power Level. It also has a good boost to shields, which helps in low-hull ships like this one. No description has been changed though. Aside from being passive as people noted, it's popular because it gives bonus exotic damage, also known as "cat2" exotic damage. Advanced Exotic Particle Generator Improved Hull Penetration : Improved Shield Penetration : 25 Points Admiral Warp Core Potential : Engineering Readiness : Shield Mastery. Grab a Delphic Tear Generator from the Exchange. This weapon is charged with Withering Radiation, which has a chance to deal additional Radiation damage based on the number of Withering Radiation stacks present on the target. Salvaged Console - Micro Dark Matter Anomaly. Delphic Tear Generator and Constriction Anchor, normally around 5 million ec each, are both closer to 20 mil. Chroniton Mine Launchers drop a series of automatic mines. Then of course use Torpedo Spread as your main ability, and then fill in with whatever your craft offers you (the basic Kestrel Runabout is honestly probably one of the best possible choices for this build, with a bunch of healing and a. Now I'm wondering if it's affected by Particle Manipulator, that would be a bit wild, but Delphic Tear Generator certainly is so it would not be unprecedented. Find her loadout below, I'll share what. Delphic Tear pulse Overhead perspective. Take your Temporal torpedo off and put the Delphic torpedo instead, with Torp spread III it's impossible to not get the resistance debuff on the enemies, and your cooldown problems will be. Note: As of February 26th 2015, this beam array was modified and changed to Resonating Tetryon Beam Array. Advanced Exotic Particle Generator Advanced Long Range Targeting. The Delphic Tear is nice because it's a pretty big boost to exotic damage but the Delta set boost all radiation,. Constriction Anchor Good CAT2 Exotic Damage Bonus. Your build seems really short on Cat2 exotic damage. They fire a series of average damage twin beams across a 250° arc. Quantum Mine Launchers deal average damage and have an. 4 EPG, +26. Player may only equip one of these consoles. polymorphic probe array would be ok. Squeezing in the Delphic Tear Generator and/or Constriction Anchor consoles could be a long term goal. Console - Universal - Delphic Tear Generator Mk XV Epic Officer Details. Terran Targeting Systems. Business, Economics, and Finance. Beam Arrays fire a series of average damage beams across a 250° arc. Granted, in a pure sci build you won't be jamming every console slot you can with tac consoles but your mileage may vary with a. They are not affected by Weapon Power. Deteriorating Secondary Deflectors are superior to Inhibiting Secondary Deflectors, because their damage proc works immediately, whereas Inhibiting Secondary Deflectors hesitate. Swapping out Constriction Anchor might be something I do, I just happened to have it on hand. . Business, Economics, and Finance. In addition to its normal effects, it also has a chance upon hit to apply a Thoron Radiation which damages and reduces accuracy to foes. 0. - Your Gravity Well anomalies last twice as long, and recharge much faster. 400kw Kohler Diesel Generator 1 year warranty Under 400 hours 120 gallon tank. So, all other things being equal, set up a ship--any ship, really--but don't go too hard on Cat2. Duelist's Fervor (all my pure Tac Escort Alts have it) and Delphic Tear. Enlightened. Change them to universal consoles like Bioneural Infusion Circuit (Lobi), Delphic Tear Generator (exchange/lockbox), Tachyokinetic Konverter (Lobi), Temporal Disentanglement Suite (Episode Reward), Zero Point Module (Romulan Reputation), Dynamic Power Redistributor Module (Atlas or Box from exchange), in general anything that boosts. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Dual Cannons, Dual Beam Banks, Cannons, and Dual Heavy Cannons can not be mounted in aft (rear facing). While STOBuilds seems quieter than before, because this is the place that has really guided me into trying out different builds and evolving…Thinking about it, though, the Delphic Tear Generator might be a good choice as well, get some cat2 in there. Console - Universal - Neutronic Eddy Generator Epic Nice damage clicky, especially in ISE since they don't get blow away. The Creating Delphic Applcations space set of three items is available from the Lobi Crystal Consortium for 200 each. This along with a voth phase cloak as this ship doesn’t. Delphic Tear Generator (+20% Bonus Exotic Damage --cap of 1) Constriction Anchor (+25. There's even a few that stack super fast, but for. Never go Exotic without it!its used as a heal and dmg buff :) but you could use other consoles too, delphic tear generator has a great clicky, defense drone guardians is great and so on. The Critical Chance bonus gained from this Trait is. 3%: Does not deal shield. Their damage will fall off with distance to the target. Console - Universal - Delphic Tear Generator (Exotic Damage) Console Powers. 2 all damage at 125 AuxOpen menu Open navigation Go to Reddit HomeBusiness, Economics, and Finance. Delphic Tear Generator, and Temporal Vortex Probe. This console can be equipped on any ship, and can be put into any of their console slots. Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. Delphic Tear Generator has good passive stats, but I tend to slot Sensor Burnout instead because I can't set this one to autocast. . darkknightucf Member Posts: 1,546 Media Corps. I. Delphic Tear Generator: 11. Even then you're better off with a generic exotic booster like a delphic tear generator. The Delphic Tear Generator is causing +200 listed damage to my two anomalies and +300 to my sec def, and I caught it for 4. You don't want to add EPG after that, but instead focus on Bonus Exotic Damage (such as the Delphic Tear and Constriction Anchor consoles). Special Ability: Delphic Tear. Captain Faction. 3%: Under-valued. Granted, in a pure sci build you won't be jamming every console slot you can with tac consoles but your mileage may vary with a Boronite. Console - Universal - Delphic Tear Generator (Exotic Damage) Console Powers. Take off you Particle Burst, downgrade your Subspace Vortex and place Photonic Officer II. And for more fleet gear, the Colony deflector is a top pick, significantly better than the Revolutionary. Don't slot either Delphic Tear or HIR. Delphic Tear Generator *Can be used from your inventory. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. They have a 2. If you want more survivability science team and hazard emiiters. This damage resistance increase stacks up to three times. Tachyokinetic Converter. On a few characters I am using the Delphic Applications set. Console - Universal - Constriction Anchor highest bonus. delphic tear generator. You can slot Gravity Well III (400 ctrx will make it have 12km), photonic officer, and 2 other abilities. I did have the Particle Generator Amplifier before (and it's rank 2) but figured a 6. Can have mods at Mk XIII, so choose what you want. The Rad increase would also increase [Console – Universal – Radiation Bombardment Matrix] Which is currently around 6-10k of my dps. At 10 stacks, this weapon gains free Beam Overload I firing mode; to self: 2. Delphic Tear Generator (Coneaoe dmg / Infinity Box)!!Defensive Drone Guardians (aoe faw dmg / Lockbox)!! attention, they’re buggy atm. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Temporal Vortex Probe: 10. And the Verne has so much. •On the exchange, console can be found under Ship Console -> Ship Console - Engineering. 7 x Lockbox Personal Traits. Neutronic Eddy Generator (radiation) Delphic Tear Generator (radiation) Voice of the Prophets (physical) Plasma Storm Module (plasma) Fire proc on the Fek’ihri Torment. This console can be equipped on any ship, and can be put into any of their console slots. (And the Delphic Torpedo launches a lot of torps even on just a HYT1). For a HY sci-torp build, you’ll of course want to use CF3 and enhanced bio-molecular torpedo. In the Top 5% of largest communities on Reddit. 50kw Kohler NG/Propane Generator 3/1 phase. Gravity Well 2 is a useless ability; Gravity Well 3 takes the same Commander rank slot but is better. Delphic Tear Generator Mk XV Epic 2 Hangar Bays Elite Jem'Hadar Gunboats Or Tholian Widows (Both bays) Elite Jem'Hadar Gunboats Officer Details. Reply. When a hostile targets gets close, the mines will activate and chase the target before detonating with a heavy kinetic damage blast. Maybe eventually I can sacrifice the core and get Nukara 2 piece as well since that shield is just as good. 5% damage bonus, dealt as a DoT over 6 seconds. O. Swarmer Matrix is good for pet-based builds. Delphic Tear pulse Overhead perspective. We are not sure exactly how many enemies can be hit by it at once. Delphic Tear Generator Bonus exotic Console - Universal - Auxiliary Ejection Assembly Bonus exotic Console - Tactical - Fek'ihri Torment Engine. 72% critH, or twice what you are getting from Precision. Active Power - Dynamic Power Redistributor Module +0. Constriction Anchor and Delphic Tear universal consoles Chronometric Calculations 3-piece set (Time and Tide mission reward) Emergency Power to Aux II+ Subspace Vortex III Deteriorating Secondary Deflector Mk XV (this is probably the most important piece) Temporal Defensive Initiative Starship Technologies 2-piece setIf so, I would replace 1 with a Delphic Tear Generator and also consider a Plasma Wave. bonus dmg. Deflector: Elite Fleet Protomatter OR Bajor Defense. Delphic Tear and Constriction Anchor. The patch notes said the Delphic Tear Generator console, not the Interphase Quantum Distributor console. Console - Universal - Disruptive Topological Matrix. What's not to love? Point Defense Bombardment Warhead DPE is a good replacement for this, but the clicky on this one is considerably better. Quantum Mine Launchers drop a series of automatic mines. Dual Heavy Cannons have the same firing arc (45°) and DPS as Dual Cannons, but have a slower firing rate, do more damage per individual volley and have an innate +10% critical severity bonus. Shields drastically reduce the effects of kinetic damage. Crypto1,000kw CAT Natural Gas/Propane generator 2 year warranty 4 hrs on rebuild enclosure available. 5%, and that's a solid exotic clicky and AoE instead of single target. Photon Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. The console also passively boosts your Exotic damage, making it fairly useful in the long run for any Exotic build. Dual Heavy Cannons, Dual Beam Banks,. 49%. 4 Cat2. 3% Bonus Exotic Damage --cap of 1) Rep Trait: Quantum Singularity Manipulation (+100 to Science Stats for 8 sec. 5% chance to apply a plasma fire DoT directly to target's Hull. The 40% shield penetration bonus works by reducing. Delphic Tear Generator 5 Science Consoles Console - Science - Exotic Particle Field Exciter Console - Science - Particle Generator. Dual Cannons have the smallest firing arc of any other weapon (except for Dual Heavy Cannons, which are the same)—45°—but have a larger damage potential than most other starship weapons. Chroniton Mine Launchers deal average damage with a long. Delphic Distortion Torpedo Saboteur Delivery Vehicle Photon Torpedo Fore Weapon 2 Gravimetric Photon Torpedo Launcher. Resonating Payload Modification. Epic Universal Console. Restorative Particle Focuser [EPG] [CtrlX] Mk XV Epic These consoles give good skill boosts and a proc for Cat 2 Exotic Damage bonus. Offense would be good to get in, it's strictly superior to Particle Generator Amplifier, and I don't know how much good Reactive Ship Repairs would do. Exotic Particle Generator does not buff weapon damage (well, not the direct damage a weapon does anyway). Bridge Officers Power Commander Science-Temporal Operative. Delphic Tear Generator Epic House Martok Defensive Configuration Mk XII Very Rare 2pc 2/2 Probably could drop this, but the power and turn rate is nice, as is the crit chance. Cirno's Perfect Math Class Build Info This is another theme build, trying to come up with a strong sci-gunship design to fit…It can run 6 anomalies and literally every Boff power triggers the spore-infused anomalies. on Tier 5; +125 on Tier 6) Boff Ability: Delphic Phasing While this trait is slotted, you will gain a stack of Partial Delphic Phasing each time you score a critical hit. So, all other things being equal, set up a ship--any ship, really--but don't go too hard on Cat2 Exotic/Cat2 All damage. Otherwise I always do fine with the general recomended consoles on Feli’s S13 quick update: They were Bioneural Infusion Circuit (Lobi), Delphic Tear Generator (exchange/lockbox), Tachyokinetic Konverter (Lobi), Temporal Disentanglement Suite (Episode Reward), Zero Point Module (Romulan Reputation), Dynamic Power Redistributor Module (Atlas. CryptoUnconventional Tactics does give a boost to both energy, kninetic, and exotic damage but for 20 secs from what I recall- with a 1 min recharge I tend to run Brace for Impact a lot on my keybinds. Event console s and Traits. Delphic Tear Generator Plasma Storm Module Causal Anchor 5 Science Consoles Exotic Particle Focuser [CtrlX] [EPG] Mk XV Epic. 2% Torpedo Damage +39. And make sure to add the space trait. Q1: I decided to play my science toon but i have two of them a vulcan and a liberated borg , since the reputation and gear are almost…Biomolecular Shield Generator Creates a generator that heals shields in area Counter Command level 5 Anti-time Entanglement Singularity Holds targets in area and gives damage over time Temporal Reputation level 5 Quantum Singularity ManipulationView community ranking In the Top 5% of largest communities on Reddit Help Starting Basic Sci BuildThe Bio-Molecular Photon Torpedo Launcher is a modified Photon Torpedo Launcher that deals increased damage vs. But you can definitely think about dropping one of those heals to fit in EPtE (and probably the. The nice thing about this, Constriction, Delphic is that you have all of that bonus exotic damage instantly and all the time. +1. for some mission, aceton assimilator is great, always depend a bit on. Improved Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Improved Shield Weakening. Console - Universal - Delphic Tear Generator Console - Science - Exotic Particle Focuser Console - Science - Exotic Particle Field Exciter 4 Tactical Consoles Console - Tactical - Lorca's Custom Fire Controls Console - Universal. M. Delphic tear generator gives more damage. Constriction Anchor, Sensor Burnout, and Delphic Tear Generator are great for EPG builds. This console is off of the Edison Temporal Warship. Shields drastically reduce the effects of kinetic damage. Your build seems to be lacking in mobility. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread a nd the rest of the consoles: Dark Matter Anomaly, Delphic Tear, Neutronic Eddy Generator, along with Relocate Mines. I'd throw out the RCS/drain console and get the constriction anchor and the delphic tear consoles (> exchange); they give you a lot of bonus exotic damage. Active Power - Decloak Ambush + Bridge Officers - Superior Subterfuge +0. The Tear Generator emits a series of purple 'waves' in a forward cone for several seconds; the Sensor Burnout is a quick-firing forward blast of electricity with a really nasty DoT. You want to pick up the Constriction Anchor and Delphic Tear Generator consoles from the exchange. These powerful Phaser cannons are built into the frame of the Andorian Light Escort ship and cannot be equipped on any other starship. Which of those you can slot will depend on what you can afford and on what you're willing to drop (Maybe the Trellium-D or the Zero-Point). Delphic Tear Generator Mk XV Epic Lorca's Custom Fire Controls Mk XV Epic Bio-Neural Gel Pack Mk XV. 5 Science Consoles Console - Science - Exotic Particle Focuser Delphic Tear Generator Epic 1 Universal Console Constriction Anchor Mk XV Epic 1 Hangar Bays Elite Class C Shuttlecraft Officer Details. I am aiming to get the Temporal Defense Rep set and replace some if not all of the Engineering consoles with a Dynamic Power Distribution Module, Borg Assimilated Module, Dyson Rep auto targeting module and maybe a Delphic Tear Generator. Bio-Molecular Photon Torpedo Launcher can occasionally. Delphic Tear Generator happens to offer a passive +20% Bonus Exotic Damage. Unconventional Systems. They are not affected by Weapon Power. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread. 54K subscribers in the sto community. Delphic Tear Generator: Lorca's Ambition 2/3 - On Crit - +1% Crit Severity buff for 20 seconds, stacks up to 25 Stamets-Tilly Field Modifications 3/4 - +120% Hull Regeneration Myceliel Lightning - First Weapon attack against each target deals 4045 Electrical damage scaling with max hull. And to be completely honest, I don't see myself running a broken. The USS Seleya, a Palatine-class MME using Aux Cannons. - Game Description: While slotted, damage caused by your Torpedo: High Yield Torpedoes and Torpedo: Transport Warhead will cause an Isolytic Tear to form near the damaged target. Sounds cool, but what you don't know is that different consoles build these stacks differently. The Delphic tear generator none of the passives work when watching the crit severity stat changes for half a second then goes back to the % before it was slotted. First thing, you need a Mk XV Deteriorating Secondary Deflector. . Delphic Tear Generator Epic 1 Universal Console Constriction Anchor Mk XV Epic 1 Hangar Bays Elite Class C Shuttlecraft Officer Details. Your build seems to be lacking in mobility. It's been a while since I checked my science romulan, so I forgot what all I have in this area. I wanna do something like a battlecruiser from StarCraft, and I know what ship I'll use, I need help with deciding weapons. Fragment of AI Tech. If you want more damage, very cold in space, subspace vortex. Exiting combat will clear all stacks of Calm. Stacking Bonus damage from kills. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. Delphic tear generator adds some critd. Shields drastically reduce the effects of kinetic damage. Console - Universal - Delphic Tear Generator 20% Bonus exotic damage and 5% severity 5 Science Consoles Console - Universal - Plasma Storm Module Lots of damage from this if centered on a gravity well to increase what is in its radius a bit (it's only 3km wide so use grav well to pull stuff into it). Cmdr rank 1, Cmdr rank 2/rank 3. Tips for good console sets/weps/space magic? So I’ve pretty much only ran TAC for most of my STO career, usually sticking with phaser builds, and utilizing my kelvin consoles. Hi everyone. Energy weapons are equally effective against starship shields and hull. DOMINO is insane, like broken good insane. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread. Delphic Applications Set for the 2pcs Delta Alliance Ordinance and used the 3pcs Morphogenic Armaments since this ship has more tac slots onboard. Engineering consoles - consider picking up the Delphic Tear Generator and/or Constriction Anchor. ScienceUniversal - Delphic Tear Generator Nausicaan Siphon Generator Mark XII Tactical Consoles: Universal - Flagship Tactical Computer Universal - Chakram Projector Universal - Chronogami Displacer Universal - Defensive Drone Guardians Notes: I'm going to replace the rest of the primary systems with Lukari components and refit the Engineering. 3% Bonus Exotic Damage), Delphic Tear Generator (+20% Bonus Exotic Damage), Retrofitted Assimilator (+30 EPG, +30 Control), Auxiliary Ejection. Hit the first group with basic Exotic combo, leading with GW. Console - Universal - Delphic Tear Generator Officer Details. like Delphic tear, Constriction anchor, MTTA. [Captain's Outfit] Primary. They are not affected by Weapon Power. (And the Delphic Torpedo launches a lot of torps even on just a HYT1). This article is about damage in Space combat. Feel free to replace the Neutronium or a Focuser with the console the ship came with (Quantum Deceleration Field Generator) - it has a nice clicky and extra +Exotic, which is very nice to have, as you have noticed, having slotted the Constriction Anchor and Delphic Tear Generator. Delphic Tear Generator, Constriction Anchor (you can get both off the Exchange). Delphic Tear Generator 5 Science Consoles Exotic Particle Field Exciter [EPG] Mk XV Epic Restorative Particle. Also if your doing Science with the Tricobalt Tear just don’t forget the higher your EPG the more that thing shred’s things apart. | [Console - Universal - Auxiliary Ejection Assembly] | Its passive is more +EPG damage, but I use this more for its clicky. This version takes advantage of the…Not to be the bearer of bad news, but not only is the passive good, but I reliably get 10-20k out of the active in CCA, and outside of CCA it's basically EM2 for moving around. Boffs LT Uni(tac) TT1, BOL2, Tac LT BFAW1, TS2. The Delphic Tear Generator is causing +200 listed damage to my two anomalies and +300 to my sec def, and I caught it for 4. Event console s and Traits. U. Group enemies in front at 5km and watch all the nice damage floaters go fly. Console - Universal - Delphic Tear Generator Epic 4 Tactical Consoles Console - Universal - Ferrofluid Hydraulic Assembly [Console - Tactical - Vulnerability Locator](. Bioneural Infusion Circuits. Remember you want to be closer for Delphic tear. Some, however, deal. The Delphic Tear ability generates an anomaly which deals radiation damage to enemies caught within. Player may only equip one of these consoles. Console - Universal - Delphic Tear Generator Bonus exotic damage 5 Science Consoles Console - Science - Exotic Particle Field Exciter 75 EPG Console - Universal - Plasma Storm Module Does pretty good damage Console - Universal - Neutronic Eddy Generator Does even more damage than Plasma Storm if placed wellI utilize a Sphere Builder Science Edoulg Science vessel with a Torpedo, Cannon build with Delphic anti proton weapons. :) do your Reps - Reputations! I mean alot of the gear / active traits come from there :)Exotic Damage leans heavily on a couple of personal traits: Reaching rank 15 in Science R&D gives you the most important one, Particle Manipulator, a trait that gives you (on a science vessel with lots of consoles giving you EPG stats) 50% crit chance and a huge boost to crit damage on your damage dealing science abilities based on your current. Also makes my head spin when I use it. Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies in the immediate area. All of the single target abilities are generally underwhelming for raw damage potential. Science: 4x Restorative Particle Focuser [CtrlX][EPG] from your Fleet Research Lab. 2 Energy Damage Resistance Rating +17. If you don't use the PEP it doesn't do anything (unless you use plasma shockwave a lot). The obvious upgrade is the Improved Gravity Well trait and I have. Over the last month, Tilor and I have discovered some errors in the formulations we provided, specifically related to auxiliary power scaling on three items: Subspace Vortex,. Also, just about any Bellum console is a good thing for that extra CritH, at least as a placeholder. While in combat, gain 1 stack of Repair Crews every 5 sec (up to 5 max). Which consoles are worth buying on the exchange for your other toons? Beam/Cannon builds prefered Which are worth getting before they might not be available anymore or just generally good to have no matter what build?Withering Photon Torpedo Launchers deal low damage but they have a fast recharge. 26 of 47 (security officer): tactical boff abilities have a 15% chance to increase DoT damage by 50% for 30 seconds, temporal. 8% Directed Energy Damage Dynamic Power Redistributor Self: +Hull Regeneration, +Bonus Damage Resistance Rating, +Damage (at >80% HP) to self: +40% Bonus Damage (Reapplied every 1 second for 20 seconds as. I have a Viridian Plasma Cannon/Delphic Distortion tlTorpedo sci-hybrid T'Laru build. Once you have 10 counters you will gain the Storm buff. Reputation traits - Controlled Countermeasures sadly does not boost exotics. It is a modified Photon Torpedo Launcher and has the same statistics and behavior, but comes with a +20% Accuracy bonus and 5% chance to activate the Disruptor weapon proc of . 5% Damage to all. 158 votes, 39 comments. Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. And think about what makes them usefull. The Chrono set is also featured in pretty much every Exotic-centric build that's been created since its introduction. 3 Control. Particle Generator Amplifier (Rank 2) +6. +5% Critical Severity Sensor Burnout Stand-alone console. Avnas • 6 yr. The active is reminiscent of the Delphic Tear Generator in that it bombards random foes in the fore arc 16 times in 8 seconds. +20% Bonus Exotic Damage. Your build seems really short on Cat2 exotic damage. Oh. They are not affected by Weapon Power. What are these ships' weaknesses. When a hostile targets gets close, the mines will activate and chase the target before detonating with a heavy kinetic damage blast. Madison, WI. infinity kit module box and infinity boff manual boxThen my main is running IPO, Exotic Modulation, ICS, Ceaseless Momentum, Automated Shield Alignment, and currently Digital Compilation, with consoles Temporal Vortex Probe, Neutronic Eddy Generator, Delphic Tear Generator, and Constriction Anchor, and the personal trait Context is for Kings, and also has SIA (but with only GW and TR. Just the ones I can come up with now, I'm sure there are more. 2%, instead of 313. They are not affected by Weapon Power. Science: [EPG of highest mark and rarity you can afford]X2 Temporal disentanglement suite. Often get 100k dmg each to 5 targets then 100k AE). Delphic Tear Generator : Exotic damage Timeline Stablizer : Science CDR ----- ----- ----- Science Consoles: 5 : Exotic Particle Focuser Mk XV [EPG] [CtrlX].